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Publications

Computational Science & Engineering - The Definitive Guide

A summary of everything related to numerics, simulation and scientific computing I learned during my time at university. Since I was lucky enough to make it in the games industry I might never actually apply any of this for anything but entertainment purposes. However, I thought this document, which I wrote mostly for myself to keep track of the major things I learned during that time, might help others who are interested in this sort of thing.